Eseguire un file audio mediante le funzioni di Alure

Da Gambas-it.org - Wikipedia.

ALURE è una libreria di utilità per aiutare a gestire le operazioni più comuni con applicazioni OpenAL. Questo include l'enumerazione e l'inizializzazione del dispositivo, il caricamento del file, e l'esecuzione. Lo scopo di questa API è quello di fornire funzionalità pre-organizzate per facilitare e velocizzare la programmazione dello sviluppatore.


La libreria condivisa contenente le funzioni esterne dell'API di OpenAlure, e che dovrà essere richiamata in Gambas, è attualmente la seguente:

libalure.so.1.2.0

I tipi di file audio eseguibili sono:

  • WAV;
  • MP3;
  • OGG.


Mostriamo di seguito un semplice codice per ottenere l'esecuzione, la pausa, la ripresa e l'arresto di file audio:

Private isdone As Integer
Private src As Integer


Library "libalure:1.2.0"


' ALboolean alureInitDevice(const ALCchar * name, Const ALCint * attribs)
' Opens the named device, creates a context with the given attributes, and sets that context as current.
' The name and attribute list would be the same as what’s passed to alcOpenDevice and alcCreateContext respectively.
' Returns: AL_FALSE On error.
Private Extern alureInitDevice(name As String, attribs As String) As Boolean

' void alGenSources(Alsizei n, ALuint *sources)
Private Extern alGenSources(n As Integer, sources As Pointer) In "libalut:0.1.0"

' ALboolean alureStreamSizeIsMicroSec(ALboolean useUS)
' Specifies if the chunk size value given to the alureCreateStream functions is in bytes (default) or microseconds.
' Returns: Previously set value.
Private Extern alureStreamSizeIsMicroSec(useUS As Boolean) As Boolean

' alureStream* alureCreateStreamFromFile(Const ALchar * fname, ALsizei chunkLength, ALsizei numBufs, ALuint * bufs)
' Opens a file and sets it up for streaming.  The given chunkLength is the number of bytes, or microseconds worth of bytes if alureStreamSizeIsMicroSec was last called with AL_TRUE,
' each buffer will fill with.  ALURE will optionally generate the specified number of buffer objects, fill them with the beginning of the data,
' then place the new IDs into the provided storage, before returning.  Requires an active context.
' Returns: An opaque handle used To control the opened stream, Or Null On error.
Private Extern alureCreateStreamFromFile(fname As String, chunkLength As Integer, numBufs As Integer, bufs As Pointer) As Pointer

' ALboolean alurePlaySourceStream(ALuint source, alureStream * stream, ALsizei numBufs, ALsizei loopcount, void( * eos_callback)(void * userdata, ALuint source), void * userdata)
' Starts playing a stream, using the specified source ID.  A stream can only be played if it is not already playing.
' You must call alureUpdate at regular intervals to keep the stream playing, or else the stream will underrun
' and cause a break in the playback until an update call can restart it.
' If an underrun occurs, the source will enter a stopped state until it is automatically restarted.  Instead, set a flag using the callback to indicate the stream being stopped.
' "eos_callback": This callback will be called when the stream reaches the end, no more loops are pending, and the source reaches a stopped state.
' It will also be called if an error occured and playback terminated.
' Returns: AL_FALSE On error.
Private Extern alurePlaySourceStream(source As Integer, strePnt As Pointer, numBufs As Integer, loopcount As Integer, eos_callback As Pointer, userdata As Pointer) As Boolean

' void alureUpdate(void)
' Updates the running list of streams, and checks for stopped sources.
' This makes sure that sources played with alurePlaySourceStream are kept fed from their associated stream, and sources played with alurePlaySource are still playing.
' It will call their callbacks as needed.
Private Extern alureUpdate()

' ALboolean alureStopSource(ALuint source, ALboolean run_callback)
' Stops the specified source ID, and any associated stream.
' Returns: AL_FALSE On error.
Private Extern alureStopSource(source As Integer, run_callback As Boolean) As Boolean

' void alDeleteSources(ALsizei n, ALuint * sources)
' This function deletes one or more sources.
Private Extern alDeleteSources(n As Integer, sources As Pointer) In "libalut:0.1.0"

' ALboolean alureDestroyStream(alureStream * stream, ALsizei numBufs, ALuint * bufs)'
' Closes an opened stream.
' Returns: AL_FALSE On error.
Private Extern alureDestroyStream(strePnt As Pointer, numBufs As Integer, bufs As Pointer) As Boolean

' ALboolean alureShutdownDevice(void)
' Destroys the current context and closes its associated device.
' Returns: AL_FALSE On error.
'Private Extern alureShutdownDevice() As Boolean

' ALboolean alurePauseSource(ALuint source)
' Pauses the specified source ID, and any associated stream. Returns AL_FALSE On Error.
Private Extern alurePauseSource(source As Integer) As Boolean

' ALboolean alureResumeSource(ALuint source)
' Resumes the specified source ID after being paused. Returns AL_FALSE On Error.
Private Extern alureResumeSource(source As Integer) As Boolean


Public Sub Button1_Click()

 Dim streamP As Pointer
 Dim ver As Boolean
 Dim percorsoFile As String = "percorso_del_file_audio"
 Dim lungh As Integer


  alureInitDevice(Null, Null)

  alGenSources(1, VarPtr(src))
 
  ver = alureStreamSizeIsMicroSec(False)
  If ver = False Then Error.Raise("Impossibile specificare il valore della dimensione di un chunk audio !")

  lungh = Stat(percorsoFile).Size
 
' Se si preferisce impostare la durata in base alla dimensione del file audio da eseguire,
' è opportuno passare il valore del secondo parametro almeno pari alla dimensione del file:
  streamP = alureCreateStreamFromFile(percorsoFile, lungh, 0, Null)
  If IsNull(streamP) Then Error.Raise("Impossibile caricare il file Audio !")

' Il terzo parametro della seguente funzionerappresenta il numero dei buffer utilizzati da accodare alla fonte di "OpenAL".
' Ogni buffer verrà riempito con la lunghezza del "chunk" specificato quando il flusso è stato creato.
' Tale valore nell'esecuzione di un file audio deve essere di almeno 2.
' Il quinto parametro, invece, relativo alla chiamata della funzione "callback", può essere, volendo, anche posto a "Null".
  ver = alurePlaySourceStream(src, streamP, 3, 0, eos_callback, Null)
  If ver = False Then Error.Raise("Impossibile eseguire il flusso dati audio !")

  While isdone = 0
    Wait 0.01
    alureUpdate()
  Wend
 

  alureStopSource(src, False)
  alDeleteSources(1, VarPtr(src))
  alureDestroyStream(streamP, 0, Null)
  alureShutdownDevice()

  isdone = 0

End



Private Function eos_callback(unused As Pointer, unused2 As Integer)

   isdone = 1
 
End


' Mette in pausa l'esecuzione:
Public Sub Button2_Click()

 alurePauseSource(src)

End

' Riprende l'esecuzione:
Public Sub Button3_Click()

 alureResumeSource(src)

End

' Arresta l'esecuzione:
Public Sub Button4_Click()

 alureStopSource(src, False)

End


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